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Maniac - Inaccuracies of the Get Game Info: Command Interpreter State command #3689
When using it in battle, the first variable ID that should receive the event type should receive the value 4 (not the value 1), and the second variable that should receive the event ID should receive the ID of the troop (not the value 0)
The fourth variable ID that should receive the type of the execution of the event should give the value 1 (for Player Touch events)/2 (for Event Touch events) even in the case where the player interacts with the event using the action key: the value received does not depend on how the player interacts with the event here but on the type of the event.
We also lack support for retrieving the execution types Begin Battle and Parallel (Battle), but from what I can see it's just that we do not support those triggers for now.
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