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Cook a GameData/*.dll update tool. #5

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Description

@Lisias

The tool should:

  • Be standalone, so it will be run even if 666_ModuleManagerWatchDog.dll is absent
  • Will check for the presence of 666_ModuleManagerWatchDog.dll and install it from our PluginData if absent, or will update it if older.
    • Remove the original when the job is done. Be failure resilient (it may run from a R/O filesystem or something)
  • Will check for the presence of 999_Scale_Redist.dll and install it from TS' PluginData if absent, or will update it if older.
    • Remove the original when the job is done. Be failure resilient (it may run from a R/O filesystem or something)

Should do nothing if the original files does not exist (saving a bit of I/O on the process).

see the following issues for the reason:

Activity

  1. self-assigned this
    on Jun 20, 2022
  2. added this to the 1.1.0.0 milestone on Jun 20, 2022
  3. changed the title [-]Cook an `GameData/*.dll` update tool.[/-] [+]Cook a `GameData/*.dll` update tool.[/+] on Jun 20, 2022
  4. Lisias commented on Jun 21, 2022

    @Lisias
    ContributorAuthor

    Implemented on commit 8793dbd

  5. Lisias commented on Jun 24, 2022

    @Lisias
    ContributorAuthor

    This enhancement will fix issues like this report from TweakScale!

    TweakScale/TweakScale#253

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