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This repository was archived by the owner on May 26, 2018. It is now read-only.
This repository was archived by the owner on May 26, 2018. It is now read-only.

verify player error #508

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@exzhawk

got this crash with latest forge/fml/mods in singleplayer. http://pastebin.com/z79WQdZv
when trying use a fake player(thermal expansion machine/opencomputer robot) to attack inferno mobs.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1284359-atomicstrykers-infernal-mobs-diablo-style?page=48#c955
reported that to Infernal Mobs, but AtomicStryker insist that's not his fault. and TE side cant deal with it either. so i report crash here to see if fml can solve it by verifying packet target.

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  1. Tarig0 commented on Oct 3, 2014

    @Tarig0

    Looks to me atomicStryker is not checking that the entityplayer that attacked the mob is a fakeentityplayer, he can put the check in easy enough

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