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1 change: 0 additions & 1 deletion .github/.cspell/flame_dictionary.txt
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Expand Up @@ -7,7 +7,6 @@ Bodymovin # An After Effects extension to export Lottie animations https://aescr
Dashbook # UI development tool for Flutter https://github.com/bluefireteam/dashbook
emberquest # Ember Quest, our platformer tutorial game
Hermione # A character from the book Harry Potter
Kawabunga # Word expressing exhilaration, of unclear origins but popularized by the show Teenage Mutant Ninja Turtles
Kenobi # Eminent Jedi Master, General of the Republic Army, Obi-Wan Kenobi
Nakama # An open-source server designed to power modern games and apps https://github.com/Allan-Nava/nakama-flutter
Overmind # A character in the game StarCraft
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1 change: 0 additions & 1 deletion .github/.cspell/words_dictionary.txt
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Expand Up @@ -14,7 +14,6 @@ platformer
positionable
postmultiply
preorder
prerender
prerendered
pressable
presubmit
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4 changes: 0 additions & 4 deletions README.md
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Expand Up @@ -95,8 +95,6 @@ a Flame game.
- [flame_lottie][flame_lottie] - Support for [Lottie][lottie] animation in Flame.
- [flame_network_assets][flame_network_assets] - Helpers to load game assets from
network.
- [flame_oxygen][flame_oxygen] for [Oxygen][oxygen]: A lightweight Entity Component System (ECS)
framework.
- [flame_rive][flame_rive] for [Rive][rive]: Create interactive animations.
- [flame_svg][flame_svg] for [flutter_svg][flutter_svg]: Draw SVG files in Flutter.
- [flame_texturepacker][flame_texturepacker]: Load and use sprite sheets generated with [TexturePacker][texturepacker]
Expand Down Expand Up @@ -191,8 +189,6 @@ via an issue, GitHub discussion, or reach out to the team either using the
[flame_lottie]: https://github.com/flame-engine/flame/tree/main/packages/flame_lottie
[lottie]: https://airbnb.design/lottie/
[flame_network_assets]: https://github.com/flame-engine/flame/tree/main/packages/flame_network_assets
[flame_oxygen]: https://github.com/flame-engine/flame/tree/main/packages/flame_oxygen
[oxygen]: https://github.com/flame-engine/oxygen
[flame_rive]: https://github.com/flame-engine/flame/tree/main/packages/flame_rive
[rive]: https://rive.app/
[flame_svg]: https://github.com/flame-engine/flame/tree/main/packages/flame_svg
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6 changes: 0 additions & 6 deletions doc/bridge_packages/bridge_packages.md
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Expand Up @@ -56,11 +56,6 @@ Use Lottie animations in Flame (bridge package for [Lottie]).
Fetch assets over the network.
:::

:::{package} flame_oxygen

Replace FCS with the Oxygen Entity Component System.
:::

:::{package} flame_rive

Create interactive animations (bridge package for [Rive]).
Expand Down Expand Up @@ -129,7 +124,6 @@ flame_gamepads <flame_gamepads/flame_gamepads.md>
flame_isolate <flame_isolate/flame_isolate.md>
flame_lottie <flame_lottie/flame_lottie.md>
flame_network_assets <flame_network_assets/flame_network_assets.md>
flame_oxygen <flame_oxygen/flame_oxygen.md>
flame_rive <flame_rive/flame_rive.md>
flame_riverpod <flame_riverpod/flame_riverpod.md>
flame_splash_screen <flame_splash_screen/flame_splash_screen.md>
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8 changes: 0 additions & 8 deletions doc/bridge_packages/flame_oxygen/flame_oxygen.md

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2 changes: 0 additions & 2 deletions doc/flame/diagrams/low_level_game_api.md
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Expand Up @@ -23,7 +23,6 @@

%% Nodes %%

A(OxygenGame)
B(Game):::yellow
C(FlameGame)
D(Component)
Expand All @@ -32,7 +31,6 @@

%% Flow %%

A-- Extends -->B
F-- Wants -->B

C-- Extends -->D
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5 changes: 2 additions & 3 deletions doc/other_modules/other_modules.md
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Expand Up @@ -8,9 +8,8 @@ and the dialogue runtime; use bridge package `flame_jenny` in order to add it in

:::{package} oxygen

Oxygen is a lightweight Entity Component System framework written in Dart, with a focus on
performance and ease of use. This package replaces the Flame Component System with the Oxygen
Entity Component System.
Oxygen is deprecated and no longer maintained, and we do not recommend using it. The Flame
Component System is as efficient in almost all cases.
:::


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223 changes: 0 additions & 223 deletions doc/other_modules/oxygen/components.md

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