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Game crashes on world load, whether existing OR new #320

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@ADaVinci22

Context

I tried running an instance with ONLY these mods, and my game STILL crashed:
Create, Create: Aeronautics, Sable, Crash Assistant

This is a somewhat extension of #186

Minecraft crashed without a crash report. The logs have been uploaded to gnomebot.dev:

latest.log | debug.log | crash_assistant_app.log | modlist.txt | win_event1776764089045.txt

Mod list changes after the latest successful launch:

�[2;34mMod list was not modified.�[0m

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No crash report was generated

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  1. VVVVV01D commented on Apr 21, 2026

    @VVVVV01D

    I have the exact same issue. It just crashes during world loading and this is the last thing in the log:

    [Server thread/INFO] [dev.ryanhcode.sable.Sable/]: Assigned physics scene ID 0 to minecraft:overworld

  2. House-of-L commented on Apr 22, 2026

    @House-of-L

    I have the exact same issue. It just crashes during world loading and this is the last thing in the log:

    [Server thread/INFO] [dev.ryanhcode.sable.Sable/]: Assigned physics scene ID 0 to minecraft:overworld

    Same here, though im running linux if thats relevant

  3. Random-Scientist commented on Apr 25, 2026

    @Random-Scientist
    Contributor

    Same here, though im running linux if thats relevant

    @House-of-L Out of curiosity, how much memory does your machine have?

  4. NanoicFreemer commented on Apr 25, 2026

    @NanoicFreemer

    I had the same issue on my 8 GB RAM laptop running windows 11.
    I then made a bootable drive of the linux mint distro.
    Then I used the try ubuntu option and installed jre using:
    1.sudo apt update
    2.sudo apt install default-jre
    In the terminal.
    And then installed minecraft with the mods and it ran just fine without any errors.
    (except the 12 chunks was causing the system to reboot,lowest chunk value worked fine. ).
    Maybe a fresh install of jre on a fresh system helped I think.

  5. House-of-L commented on Apr 25, 2026

    @House-of-L

    Same here, though im running linux if thats relevant

    @House-of-L Out of curiosity, how much memory does your machine have?

    ~3.5gigs, but interestingly I don’t know that that’s the issue, Ive discovered that if i leave modrinth open until the world finishes loading i don’t get this crash. (Usually i close it once i get to the main menu) I haven’t had much time to test it extensively but it’s strange that having less memory available worked instead

  6. VVVVV01D commented on Apr 27, 2026

    @VVVVV01D

    Same here, though im running linux if thats relevant

    @House-of-L Out of curiosity, how much memory does your machine have?

    ~3.5gigs, but interestingly I don’t know that that’s the issue, Ive discovered that if i leave modrinth open until the world finishes loading i don’t get this crash. (Usually i close it once i get to the main menu) I haven’t had much time to test it extensively but it’s strange that having less memory available worked instead

    This actually worked for me as well. I left the game launcher open and it didn't crash. Very strange.

  7. mezoahmedii commented on May 1, 2026

    @mezoahmedii

    Updating to the latest sable version works for me.

  8. danielpereira0000 commented on Jul 17, 2026

    @danielpereira0000

    Can confirm after extensive trial and error im having the exact same issue (and have to keep modrinth open)

    Edit: forgot to mention but i didn't see anyone talk about the hs_err_pid being generated every time this happens so there's a chance im either not having the same issue or being a dumbass lol

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