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Striders are extremely slow, choppy and broken when Sable is present #811
Striders colliding with subworlds behave almost as expected when a player is not riding on them, except that they do not float in lava.
A ridden strider colliding with a subworld cannot move at all, though this is an issue with all player-controllable entities (excluding minecarts), not just striders. Bizarrely, horses behave fine while mounted until they're tamed, at which point they break in the way striders and pigs do.
Tbh this should probably be split into three issues:
mounts not working correctly in subworlds
striders and magma cubes don't interact with lava correctly in subworlds (this might actually be an issue with all mobs that interact with fluids in a unique way, if I had to guess?)
strider AI or collision is broken somehow outside of subworlds
Activity
rinOfTheStars commentedon May 10, 2026
There's more:
MachineMind11 commentedon May 10, 2026
This issue also applies for magma cubes, they cannot properly "stand" on lava, just as striders they bobble up and down and barely move.
rinOfTheStars commentedon May 10, 2026
Tbh this should probably be split into three issues: