Skip to content

Striders are extremely slow, choppy and broken when Sable is present #811

Open

Description

@Inonedn

Description

Striders move very choppily and slowly, making them unusable.

Game Log

N/A

Activity

  1. rinOfTheStars commented on May 10, 2026

    @rinOfTheStars

    There's more:

    • Striders colliding with subworlds behave almost as expected when a player is not riding on them, except that they do not float in lava.
    • A ridden strider colliding with a subworld cannot move at all, though this is an issue with all player-controllable entities (excluding minecarts), not just striders. Bizarrely, horses behave fine while mounted until they're tamed, at which point they break in the way striders and pigs do.
  2. MachineMind11 commented on May 10, 2026

    @MachineMind11

    This issue also applies for magma cubes, they cannot properly "stand" on lava, just as striders they bobble up and down and barely move.

  3. rinOfTheStars commented on May 10, 2026

    @rinOfTheStars

    Tbh this should probably be split into three issues:

    • mounts not working correctly in subworlds
    • striders and magma cubes don't interact with lava correctly in subworlds (this might actually be an issue with all mobs that interact with fluids in a unique way, if I had to guess?)
    • strider AI or collision is broken somehow outside of subworlds
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    type: bugSomething isn't working

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions