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How to solve GPT-4 turbo (gpt-4-1106-preview) error #98
public struct CreateChatCompletionResponse : IResponse
{
public ApiError Error { get; set; }
public string Model { get; set; }
public string Id { get; set; }
public string Object { get; set; }
public long Created { get; set; }
public List<ChatChoice> Choices { get; set; }
public Usage Usage { get; set; }
// Add these fields
public string SystemFingerprint { get; set; }
}
Thank you for the advice, but I got a question that since the file DataType.cs is part of the Unity Package Cache. And any changes made will be lost. Does that mean each time we open Unity, we need to make this change?
Thank you for the advice, but I got a question that since the file DataType.cs is part of the Unity Package Cache. And any changes made will be lost. Does that mean each time we open Unity, we need to make this change?
Indeed, you're correct. Since DataType.cs is part of the Unity Package Cache, any modifications you make directly to the file in the cache could be overwritten. I have submitted a pull request with the necessary changes. It would be best to wait for the merge and subsequent update of the library before proceeding.
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HUIMANDY commentedon Nov 30, 2023
Thank you! This is very helpful.
jhinpan commentedon Nov 30, 2023
Thank you for the advice, but I got a question that since the file DataType.cs is part of the Unity Package Cache. And any changes made will be lost. Does that mean each time we open Unity, we need to make this change?
kwan3854 commentedon Nov 30, 2023
Indeed, you're correct. Since DataType.cs is part of the Unity Package Cache, any modifications you make directly to the file in the cache could be overwritten. I have submitted a pull request with the necessary changes. It would be best to wait for the merge and subsequent update of the library before proceeding.
Swami39 commentedon Nov 30, 2023
HOW TO EDIT DATATYPES.CS